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20080528소식 Emulator알림

[Arcade MAME] Mame Plus Multi J.E.T. v0.125u3 is here :)

28/05/08

Mame Plus Multi J.E.T. v0.125u3 is here :)

Hello all,
Finally, a new release of Multijet build is out with the new sources of mameplus. Good changes in this build because now, more cps1 games are fixed just somes not work. Cps2 hacks are always not working, but mame plus team work on this driver. Now the good list of games added, fixed or updated:

Games added:

NEOGEO
Samurai Shodown 2 (Boss hack by Yashional) updated
Snk vs Capcom (Remix v1.1 by Chbandy)
The King of Fighters '95 (Boss like NEOGEOCD v1.1) work now :)
The King of Fighters '97 (Boss PS special blue version)
The King of Fighters '97 (Chinese hack by Zuojie)
The King of Fighters '97 (Evolution hack by Yashional 28/05/08) updated
The King of Fighters '97 (Evolution Shin edition hack by Yashional) updated
The King of Fighters '97 (Purple green remix)
The King of Fighters '98 (Chinese translation hack set 2) updated
The King of Fighters '98 (Combo hack by Ivex 24/05/08) updated
The King of Fighters '98 (Flash version hack set 1)
The King of Fighters '98 (Flash version hack set 2)
The King of Fighters '98 (Green cloth & blue fire remix)
The King of Fighters '98 (Purple remix)
The King of Fighters '99 (Evolution 11/2007) removed (same of kof99evo)
The King of Fighters '99 (Red evil edition)
The King of Fighters '99 (Remix pro edition v1.02 final)
The King of Fighters Special Edition 2004 (Boss hack by Kof1996)

CPS1
Captain Commando (Hack by Shinwa)
Sangokushi 2 (Boss hack by Winux) not work
Street Fighter 2' Champion Edition (Hack unknow by Kawada7278)
Tenchi wo Kurau 2 - Sekiheki no Tatakai (Hack by Shinwa)
The Punisher (Hack by Shinwa)

PGM
Oriental Legend (Boss hack v1.0 beta1)
Oriental Legend (Plus v1.3 hack by Enbrow)
Oriental Legend (Plus v3.0)
Oriental Legend (Super v2.0)

SNES
Rockman X (Hack by Shinwa)
Super Mario World (7 power stars v0.1 demo)
Super Mario World (7 power stars v1.0 demo)
Super Mario World (Alternate)
Super Mario World (Awakening)
Super Mario World (Azure chaotic demo)
Super Mario World (Bramble invasion demo)
Super Mario World (Cars 4 carpeople1's new)
Super Mario World (Crystal island adventure v2.0 hack by Draconis)
Super Mario World (Destiny hack by Reini)
Super Mario World (Game over v0.3)
Super Mario World (Ghost mansion)
Super Mario World (Hardcore edition)
Super Mario World (High flyin' remix v1.0)
Super Mario World (High flyin' remix v2.0) not work
Super Mario World (Hunter revenge v1.0 demo)
Super Mario World (Ibz10g's untitled)
Super Mario World (In desperation)
Super Mario World (Island quest demo)
Super Mario World (Koopa braw)
Super Mario World (Luigi's adventure 2 - luigi's quest)
Super Mario World (Luigi's RPG v0.1 beta) not work
Super Mario World (Master courses v1.0)
Super Mario World (Master courses v1.1)
Super Mario World (Master quest v5.0) not work
Super Mario World (Minus - Utter garbage)
Super Mario World (More)
Super Mario World (Odd version)
Super Mario World (Recolour)
Super Mario World (Redrawn custom lookey)
Super Mario World (Return to dinosaur land)
Super Mario World (Revenge of the koopas!)
Super Mario World (Rise to the challenge v1.0 demo)
Super Mario World (Savage)
Super Mario World (Sky attack)
Super Mario World (Sonicmike2's untitled w1)
Super Mario World (Super hack)
Super Mario World (World's tour)
Super Metroid (Escape from v1.41)
Super Metroid (More differenter v1.3)
Super Metroid (Rebirth v0.20 beta)
Super Metroid (Rewind final)
Super Metroid (Seabed v1.2)
Super Metroid (Shadow version)
Super Metroid (Soup v1.1)
Super Metroid (X chapter 1 - Investigation)
The King of Dragons (Hack by Shinwa)

GENESIS
Sonic The Hedgehog (Neko v0.9 hack by Nineko)
Sonic The Hedgehog (Neko v1.0 hack by Nineko)
Sonic The Hedgehog 2 (F***** up) not work
Super Shinobi 2 (Hack by Shinwa)

Mediafire Mirror: Multijet 0.125u3
[Arcade ] Phil Bennett WIP

May 28th 2008

Coronation Street Quiz Game

Another great game on JPM Impact hardware, with gameplay not entirely dissimilar to Hangman...














[Arcade] Guru news
28th May, 2008
A couple of people asked about the Taiko No Tatsujin 6 PCB, so here's a few pics of it.....







The actual PCB is just your regular Namco System 10 job, which you can see here. There's an extra I/O board bolted to the main board used for RCA sound output and of course for controlling the drums. The game is _very_ strange and funny, especially the 'sausage men' or whatever the hell they are! I assume this thing would be very loud in an arcade. A cabinet pic is here
[Arcade] TAFA Update: Ultimate Flyer Update 1
Ultimate Flyer Update 1
May 28, 2008 - 09:05pm
It's been quiet on this site over the past few months since I have been busy actively collecting flyers again for my personal collection. This is a special update that includes some exclusives! First off, I won a significant auction of NOS Atari flyers and sales photographs. While I expected to have most of the flyers in my collection already, I was pleasantly surprised to find thirteen undiscovered Atari flyers that are now posted here.

Flyers for Dig Dug, Gravitar, Tempest and Gauntlet appear to target the public with 'free play' coupons, instead of arcade operators. There's a flyer for an early troubleshooting machine called CTF1 - Computer Test Fixture. Race Drivin' had a sequel scheduled for 1991 called Race Drivin' Panorama that brought the original racing game to a TX-1 format using three arcade monitors - but it never made it to production.

Another flyer I obtained comes on the games 30th anniversary, an original Taito flyer for the upright version of Space Invaders. This flyer was on my want list for ten years and I was psyched to finally find it. This is the one sided version. I know there is another version with text on the back, similar to Space Invaders Part II. Other Taito flyers I got are upgrades for Safari and Taito Taitronics TV Series 2, as well as different flyer for the cockail version of Speed Race

On the pinball front, the newest titles from Stern are in the house, Shrek and Indiana Jones.

I also posted 100 early and newer arcade flyers. Several shuffle and ball bowlers by United as well as some early Sega e/m game flyers.

~ Dan










































[Arcade] Story.dat & mamescore.ini. & default.el 20080528
MAMESCORE files

MAJ / Updated : 28/05/2008 23:51
pour enregistrer les fichiers, faites bouton droit -> enregistrer la cible sous...
to save those files, do right click -> save target as...


story.dat (469.86 Ko)

ce fichier va permettre d'afficher dans MAME les records établis sur MAMESCORE. Utile pour avoir une idée des scores à battre et du niveau des joueurs... Téléchargez story.dat et copiez-le dans le répertoire de votre MAME (le fichier doit se trouver dans le même dossier que l'*.exe de MAME)
Si vous préférez, téléchargez la version history.dat

This file allows you to see the MAMESCORE top scores in your MAME !
Download story.dat and place it in your MAME folder (with the mame*.exe)
Same file, if you prefer history.dat




mamescore.ini (14.58 Ko)

ce fichier permet de diffuser la liste des jeux dont des records sont dans MAMESCORE. Placez mamescore.ini dans le dossier "folders" de votre MAME (si ce dossier n'existe pas, crééz-le!) Lancez ensuite MAME et vous découvrirez sur la gauche un nouvel icone "mamescore" contenant la liste des jeux.

this file allows you to display the game list of MAMESCORE in your MAME (32 and derivatives). Download it and place it in the "folders" directory (create the folder if needed) Launch MAME and you'll see a new icon "mamescore" with the game list.



default.el (22.62 Ko)

ce fichier permet de diffuser la liste des jeux dont des records sont dans MAMESCORE avec le Front-end emuloader. Placez default.el dans le répertoire "resources\favorites" de emuloader.

this file allows you to display the game list of MAMESCORE in your Emuloader Front-end. Download it and place it in the "resources\favorites" directory.
[Arcade Tool] ClrMamePro 3.115a
Rom Manager

cmpro 3.115a

May 28, 2008
Quickly fixed two minor issues. You can grab the latest version here.

Download

Here you can download the latest version of clrmamepro.
clrmamepro 32bit 3.115a (zip) (1605kb)
clrmamepro 32bit 3.115a (exe) (1587kb)
clrmamepro 64bit 3.115a (zip) (2133kb)
clrmamepro 64bit 3.115a (exe) (1741kb)

Vista user note:

If you install cmpro to a protected folder like C:\program files\, you have to set the compatibility properties of cmpro.exe to 'run this program as administrator' to work correctly or you have to disable UAC. In other folders it should work fine without setting this property and without the need of disabling UAC.

Linux WINE/Mac Crossover user note:

If you got problems with the main window, set the option 'Adv_HideWindow = off' in cmpro.ini. In case you don't have a cmpro.ini yet, create one with the following two lines:
[CMPRO SETTINGS]
Adv_HideWindow = off

Windows 9x Users:

Update your OS!

What's new recently?

3.115a
  • fixed: setinformation show setname doesn't show clone names correctly
  • fixed: sample-only sets appear as missing even when samples aren't scanned
3.115
  • added: NoIntro's 1G1R mode (related to the regions/languages modes from 3.114) This can be enabled in settings (for region/language dats only)
  • added: set information shows set description or optionally set name now
  • added: Rebuilder Beep() ;)
  • added: more support for sample-only sets
  • misc: set information tree is now sorted alphabetically after setdescription (not setname)
  • misc: renamed "Show All Missing" sets to "Hide Fully-Missing Sets" and inverted the behaviour
  • misc: sample parents which aren't listed (e.g. MAME's alphamc07) are added as sample-only sets
  • misc: settings import button is only available for rom/sample paths
  • misc: reading archives is done in an own thread
  • misc: hash calculators run calculation md5/crc/sha1 in parallel in 3 threads
  • misc: chd verifyer runs md5/sha1 calculation in parallel in 2 threads
  • misc: rebuilding with addpaths doesn't reopen progresswindows per addpath anymore ('minimize & forget')
  • misc: unneeded check detects sample-only sets in rompath and viceversa
  • fixed: very poor performance when background tasks exist running in IDLE mode
  • fixed: xml datfiles which may be parsable with a different engine.cfg aren't listed in the profiler
  • fixed: datfile's forcemerge mode didn't affect merger
  • fixed: addpath removes created empty rebuilder destination folder, so following addpaths fail
  • fixed: xml dats with size="-" are wrongly parsed
3.114a
  • fixed: set selection crashes (also on profile load)
  • fixed: scanner checksum check was broken for unpacked sets
  • misc: missing required (not obsolete/ignored) nodumps will lead to a red profile
3.114
  • added: Logiqx's / NoIntro release/region/language support: Added support for release information in console datafiles. If the datafile contains release information, the user can specify their own region and language preferences. The region and language preferences influence the ZIP names used for merged ROMs. CMPro will choose the most appropriate ZIP names for the user, based on their region and language preferences. Thanks go to Logiqx for the algorithm. De-/Activating regions/languages can be done here: settins->combo box->regions/languages. You can also modify the order there.
  • added: scanner popupmenu explore -> to either explore/open the belonging rompath or the set itself
  • added: an ini entry to make f205v and Tauchy happy ;)
  • misc: moved old option 'decompress rom and test crc32' to compressor settings as decompress files to memory (that's what it actually is)
  • misc: new Scanner->Checksums->'decompress rom and test crc32' is now exactly what it says and it also checks against header and datfile crc32
  • misc: rebuilder auto-memory option default value is now disabled
  • misc: changed orientation of settings arrow buttons
  • misc: setinfo shows prefered name, changed arrow button orientation, default editbox is 'select sets'
  • fixed: resource-only dats in deprecated format and without header weren't loaded
  • fixed: -listinfo dat export misses a closing quote on romof tags with spaces
  • fixed: fuzzygamesearch scoring algorithm doesn't detect sets with more than one identical crc as wrong named
3.113
  • misc: reduced database memory footprint a bit
  • misc: reduced cache file size slightly
  • added: dat output format selection
  • fixed: xml header parser only accepted 'forcepacking' but not 'forcezipping'
  • fixed: bios-only dats can't be loaded
  • fixed: header element "email" had too many spaces
  • fixed: wrong "sharing issue" message for some chds
  • fixed: batchrun - min/max progress window in progress-only mode shows scannerwindow, too
  • fixed: batchrun - rebuilder progress window assertion when switching profiles
  • fixed: batchrun - pause value is only kept when hitting ok
  • fixed: batchrun - "for default setting use" is not initially set
  • fixed: batchrun - profiles get reset to 'not scanned' when using a rebuilder-only run
  • fixed: batchrun - profiler doesn't do a refresh when stopping batchrun during cache read or import
3.112c
  • fixed: xml export shows a crc=0 for nodumps
  • fixed: www profile xml creator doesn't include xml dats
  • fixed: about window frame was wrong
  • misc: added dtd reference to xml header
3.112b
  • misc: added another seeking step to find fixable missing roms
  • fixed: game tags manufacturer/year didn't follow the dtd rules when exporting
  • fixed: xml datfile detection randomly doesn't work in profiler
3.112
  • added: support for upcoming new xml datfile headers
  • added: support for 4 new datfile header fields (date, email, url, homepage)
  • added: support for new game/gamelist tags and cmpro's rebuildto/date tags
  • misc: all datexports now use the xml format
  • misc: engine.cfg's cachefile tag is obsolete. Every profile is cached now.
  • misc: setinfo also shows romof and rebuildto information
  • misc: rebuilder memory for no recompress is limited to 1/2 physical ram or 1GB max
  • misc: some WINE related updates for non modal progress window
  • fixed: /xml commandline parameter crashed when reading xml dats
  • fixed: removing parent/clone relationship didn't set romof tag correctly
  • fixed: red/green profile indicator is not reset when updating an exe based dat
  • fixed: rebuilder remove source can accidently remove an empty backup folder
  • fixed: scanner's automatic move to correct set failed in some cases
clrmamepro 3.111a
  • misc: sysinformation and system picker windows now got a cmpro icon
  • misc: 'checking unknown sets' dialog shows processed filename before working on it
  • misc: toggling a check box for scan tree update, autoscroll is disabled during update
  • misc: speed optimized "deeper check for fixable missing files"
  • fixed: wrong zipclass exception handling may cause crashes when working on corrupt zips
  • fixed: xml datfile check didn't use the engine.cfg replacement settings (mess import issue)
clrmamepro 3.111
Going 64bit...
  • misc: several internal 64bit updates
  • misc: 64bit clrmamepro exe available as separate download
  • misc: updated updateprogram to pick correct 32/64bit package
  • misc: updated to latest fully licensed ziparchive non-mfc version & new 64bit unrar dll
  • misc: remove-rebuilt-source files now works for all parts of a split-rar too
  • misc: more detailed parse error messages showing the last successfully parsed set
  • misc: some small internal preparations for upcoming new xml datheaders
  • fixed: negative windows positions lead to not visible windows
  • fixed: wrong parser error message when no setformat.xml is available
  • fixed: new rebuilder destination folder isn't removed when stopping at rebuilder warning prompts
clrmamepro 3.110a
  • fixed: crash when fixing size of a not compressed rom
  • misc: some minor internal changes on the window-fits-on-screen test
clrmamepro 3.110
  • misc: updated unrar.dll which fixes crashes with incomplete split rars
  • misc: updated have/miss list to handle fake clones, nodump-only sets correctly
  • misc: update dat dialog is now resizeable
clrmamepro 3.109c
  • fixed: dat export exports 'flags baddump' in a wrong way which get reloaded as crc 0xf
  • misc: main window can be put to 0/0
  • misc: profiler's create doesn't care anymore about exe sharing access issues
  • misc: minimum OS requirement is now W2k and higher
clrmamepro 3.109b
  • misc: first compile in new VS2008 environment with some minor code cleanup
  • misc: 0-byte rom files are not handled as nodumps anymore
  • misc: fix dat header includes xmlheader statements (if available in the original dat)
  • fixed: dat export failed for roms with a not specified crc32
clrmamepro 3.109a
  • misc: main button bar remembers focus
  • misc: set information -> 'unload' (set list) button added
  • misc: set information -> you can use '%h=1' in 'select sets' to select sets with chds
  • misc: set information -> you can use '%p=1' in 'select sets' to select sets with samples
  • misc: set information -> split 'mark parent/clones' to two separated checkboxes
  • misc: set information -> mark parent/clones checkboxes also affect loading of set lists
  • misc: don't show warning for clones where all not-parent roms are nodumps
  • misc: introducing datfile header switch "forcenodump" which can be 'obsolete', 'ignore' and 'required': obsolete = default (nodumps are marked as unneeded, missing ones are not shown); ignore = existing nodumps are not marked as unneeded, missing ones are ignored; required = existing nodumps are not marked as unneeded, missing ones are shown
  • misc: dir2dat->nodump header options available
  • misc: allowing empty set definitions (theoretically this allows using of pseudo parents)
clrmamepro 3.109
  • fixed: a chd can get wrongly parent/clone assigned when parent set got > 1 chds
  • fixed: rare wrong "Can't remove files from..." message
  • misc: added warning when a MoveFile operation fails
  • misc: warnings window's clear option also re-hides the window
  • removed: nodump handling controls
clrmamepro 3.108b
  • misc: removing parent/clone relationships for sets which got nodump roms in one and valid dumps (for the same roms) in a clone/parent set. Prevents from overwriting each other when merging.
  • fixed: showing wrong (clone) color for removed parent/clone relationship sets in setinformation tree
  • fixed: memory leak when leaving with "The program is already running!" message
  • fixed: rare crash in system->auto detect sysdef paths
clrmamepro 3.108a
  • misc: nodump handling is now locked to 'hide missing', disabled 'create missing' and enabled 'mark no dumps as unneeded'.
clrmamepro 3.108
  • added: split rar support ("remove rebuilt source files" removes only first part though")
clrmamepro 3.107b
  • fixed: biosset assignment routine assigned some wrong biossets (CVS) in MAME .121u3.
clrmamepro 3.107a
  • misc: systems and setinfo window got max/min boxes
  • misc: memory usage for no recompress is limited to max 1GB (also in auto mode)
  • misc: settings->unneeded masks can be added by drag'n drop
  • misc: updated unrar.dll
  • fixed: search folder for crc32 was partially broken
  • fixed: about drag'n drop size information was wrong for files (not archives)
clrmamepro 3.107
  • misc: changed WindowToFront method which doesn't falsely stick the window as topmost sometimes
  • misc: showing warning about crc32= 1/-1
  • misc: removed a typo in dir2dat tooltip
  • misc: added a n64 header xml description (thanks Cue)
  • misc: www profiler xml creator allows optional subfolder scanning
  • misc: Linux WINE/Mac Crossover users: adding a cmpro.ini setting "Adv_HideWindow = off" helps you when you got issues with the showing/hiding of the 6 button bar
clrmamepro 3.106c
  • fixed: fullmerged 'create missing nodump' sometimes selected clone folder
clrmamepro 3.106b
  • fixed: fix-missing-rom for full merged sets didn't work correctly
  • fixed: uncompressed clones scan was broken
clrmamepro 3.106a
  • misc: several updates to the window rendering system (incl. not stealing focus correct minimizing, warnings window only shows issues, etc.)
  • misc: allowing not existent sampleparents (invaders)
clrmamepro 3.106
  • misc: Linux WINE: changed systime convertion to work flawlessly (www profiler)
  • misc: Linux WINE: launch button bar isn't hidden anymore (but minimized). This increases compatibility and even fixes some MS Windows issues.
  • misc: Linux WINE: changed warnings window. It will now automatically appear if something appears in it. You can still minimize it then.
  • misc: several windows correctly appear at the front now.
  • misc: treectrl and listctrl bitmaps are now 24bit and different
  • misc: F2 (edit label) functionality to several list and tree controls
  • misc: listing corrupt containes (corrupt chds, zips...) in the stats
  • misc: disabled "Possible missing alternative samples folder" in the database checker MAME doesn't load samples from a parentset when no sampleof tag is given. In consequence you may need some more samplesets for MAME now.

ZipMax

Here you can download the latest version of ZipMax. It's not being developed anymore. Read the how2compile.txt & copyright.txt before compiling zipmax. Both files are available in the archive.
You may need 7zip's zip program to use it. Here you can also download Ben Jos Walbeehm's Tools:
[Aracade FrontEnd] MameCFE
Re: MameCFE - New Frontend new [Re: AndrewEmpson]
#152827 - 05/28/08 02:01 PM
Don't know if this is a problem for anyone else, but when you run the frontend for the first time, it creates a batchfile that gets the games list from mame, then is supposed to re-launch the frontend. Unfortunately this doesn't quite work as expected as the batch file cd's into the mame directory to get the list, then the frontend is relaunched with just the exe name not the full path. Since we're not in the frontend directory anymore the exe cannot be found and everything stops. You have to relaunch the frontend manually to continue...


Also (this is a personal request), would it be possible to either make me a version that doesn't ask to either quit the frontend or exit windows when you hit esc, I'd like it to just exit the frontend no questions asked, or make this configurable in the ini (I can see people using this on a cabinet wanting the opposite as me, to just exit windows and not ask to go back to the desktop).



Regardless, looks great, great work!


PS, after the game lists are generated, if you reconfigure the paths in the ini as relative this works great from a flash drive...
[Arcade Tool] ma2ne 0.125 romdata for nebula 高手请无视
发表于 2008-5-28 20:38
ma2ne 0.125 romdata for nebula 高手请无视

一.使用说明
1> 官网下载nebula2.25b http://nebula.emulatronia.com/
2> 解压后删除nebula\romdata 目录下的所有文件,解压 ma2ne 0.125里的cps-1.dat,cps-2.dat,Neo-Geo.dat,Neo-Geo decrypted.dat 这4个文件到romdata目录下即可

二.补充说明
1> 这个romdata里面只有主游戏镜像数据,没有clone版本的
2> 所有romdata是从mame0.125转到nebula romdata里,只做了简单的校验
*2.1* 该校对的基本都校对了,很简单复制粘帖。对完两眼@_@
*2.2* cps1游戏共30个,正常运行27个,其中3wonders,forgottn,slammast无法正常运行,欢迎高手指正
*2.3* cps2游戏共37个,全部无法运行,这个要找Elsemi ^_^!
*2.4* neogeo游戏共149个,全部正常运行. 其中kof2003和svc不能正常运行,用kof2003d和svcd代替

三.再次补充
这个romdata只适合和我一样的菜鸟使用,如果觉得不好,请在使用前备份你的romdata,不爽删掉就行了,别搞人身攻击. 谢!
[Computer Coomodore64] Hoxs64 v1.0.5.23
28 May 2008 v1.0.5.23
=====================
1) Adjustment to the 1541 drive head stepping logic and initialisation of
drive internal track counter. Some quickloads including the Tsumami demo that are broken in
previous release are working again.
[Cmputer Amiga] WinUAE 1.5.0 Beta 21
28 May 2008, 17:02
http://www.winuae.net/files/b/winuae_1500b21.zip

Beta 21: (~2 weeks to go, maybe, maybe not..)

- A3000 1.3 SuperKickstart fakeMMU bonus remapping fixed
- A3000 mode (=A3000 SCSI enabled) forces UAE boot rom to backup location (no more conflicts with 1.3 SuperKickstart bonus area)
- notification area icon is now created only once at startup
- added function to uae.resource that can be used to query function pointers using string labels (more portable and safe)
- 32->16bit Picasso96 color space conversion fixed
- all missing Picasso96 color space conversion routines added
- HAM6 with less than 6 planes emulated properly
- 0.5M chip + 0.5M slow + ECS Agnus chip ram aliasing implemented (DMA addresses 0x80000-0xfffff are aliased to 0xc00000-0xc7ffff) Previous chip mapping fixes were not 100% correct, there is no "bus noise" when slow ram is enabled. Fixes demo "Move Any Mountain" by "Lazy Bones"
- floppy drive sounds fixed in 4+ sound channel modes
- fixed rare bug in configuration list, missing directory entries possible if it only contained other directories (no files)
- implemented configuration cache that caches all data needed to populate Configuration-panel quickly without directory/file scanning. Currently always enabled (this way I surely get enough testing..) Cache is stored in file called "configuration.cache" in configuration root directory. Cache file is only re-created when configuration is saved, deleted or cache file is missing or corrupted. Enable/disable in future, first some testing
[Computer Sinclair Spectrum/Ql] EmuZGL Preview (28.05.2008)
The ZX Spectrum 128 / ZX Spectrum 48 emulator EmuZGL has been updated
28.05.2008, 21:38
По умолчанию
Цитата:
Refresh Demo.
(Почти в самом начале идёт пролёт в цветном коридоре. Тормозит, а не должен
Сообщение от Djim Посмотреть сообщение
Там обращения к диску же параллельно идут. Наверное, какие-то времянки с ВГшкой не идут.



Цитата:
демку psg-wins - буквы также сдвинуты
Сообщение от goodboy Посмотреть сообщение
Положил поправочку. Всё оказалось просто. Улучшил мультиколор, чтобы в мультиколоре использовался вариант без контенции для русских клонов, но такты не в том порядке прибавлялись. В принципе, всё нормально, до такта логи совпали с анрилом на этой деме, но на команды out влияло, как раз на бордюр. Сбило с толку, что rage шёл по случайности как надо.

Добавлено через 2 минуты
В смысле, сейчас положу. Совсем старый стал.
__________________
Последнюю версию EmuZWin (2.7) можно получить по этой ссылке, а "официальная" страница с описанием здесь. Если что-то не пашет, берите там же версии 2.6 или старше. Предварительная версия EmuZGL лежит здесь.

Последний раз редактировалось Vladimir Kladov, 28.05.2008 в 21:41. Причина: Добавлено сообщение
[Computer Siclair Spectrum/QL] EightyOne 1.0a

EightyOne

- THE Sinclair Emulator
EightyOne is an emulator for several home computers made by Sinclair Research (And their clones) in the 1980s. EightyOne currently emulates:
Sinclair ZX80 Timex TS1000
Sinclair ZX81 Timex TS1500
Sinclair ZX Spectrum 16k/48k Timex TS2068
Sinclair ZX Spectrum 128k Timex TC2048
Amstrad/Sinclair Spectrum +2 Lambda 8300
Amstrad/Sinclair Spectrum +2a Ringo R470
Amstrad/Sinclair Spectrum +3 MicroDigital TK85
Jupiter ACE
As well as emulating the machines themselves, numerous addon cards are supported, including hi-res graphics, custom character sets, sound and colour cards.
EightyOne is designed to run on Windows XP, but should work on Windows 98 and above. (April 2008, Now Vista Compatible)

Download

The latest release is V1.0a which can be downloaded here.
EightyOne source code is released under the GNU GPL. Please respect this licence and feed back any changes into the project. Download the source here.

Screenshots

Credits

EightyOne uses the z80 core and AY emulation from FUSE, the free UNIX spectrum emulator. It also uses libdsk and lib765 (c) John Elliott.

Comments & Bug Reports

Although less so than before, I am sure EightyOne is full of bugs. If you wish to report a bug, or just make a comment regarding this software, please email me at mike@chuntey.com
Copyright (c) 2003-2008 Michael D Wynne
EightyOne is an emulator for several home computers made by Sinclair Research (And their clones) in the 1980s. EightyOne currently emulates:

Sinclair ZX80, Timex TS1000
Sinclair ZX81, Timex TS1500
Sinclair ZX Spectrum 16k/48k, Timex TS2068
Sinclair ZX Spectrum 128k, Timex TC2048
Amstrad/Sinclair Spectrum +2, Lambda 8300
Amstrad/Sinclair Spectrum +2a, Ringo R470
Amstrad/Sinclair Spectrum +3, MicroDigital TK85
Jupiter ACE
Version 1.0a 28/05/08

- Added Memory Browser (SirMorris)
- Added Symbols to Debugger (SirMorris)
- Fixed bug in OUTD/OUTIR instructions (MW)
- Fixed bug with NMI occasionally triggering twice (MW)
[Computer Micro BBC] BeebEm v3.84
2008-05-28
BeebEm is a BBC Micro and Master 128 emulator. It enables you to run BBC Micro software on your PC. BeebEm was first developed for UNIX systems in 1994 by David Gilbert (Dave's page) and was then ported to Microsoft Windows.
To run the latest Windows version of BeebEm you will need Windows 98 or later. The UNIX version will run on most UNIX based systems and Linux (the Windows version also runs quite well on Linux under “wine”). The full source code for BeebEm is included in the downloads.
BeebEm will run most BBC Micro software including Elite, Exile and Revs. It will also run most BBC Micro ROM software (e.g. Wordwise).
The software page has links to sites where you can download software. You can also download OddJob, a previously unreleased game for the BBC Micro.

Download version 3.84 for Windows: BeebEm384.exe

This is a self-extracting installation that contains everything you need to run BeebEm. If you prefer you can download version 3.84 in ZIP format: BeebEm384.zip. Once you have unzipped the file read the README.txt file and run BeebEm.exe.
View the BeebEm README help text and CHANGES log to see what is new in V3.84.
If you find that version 3.84 runs a bit slowly (and you have read the configuration hints in the README.txt file) then you could try version 1.05. This version does not support the Master 128 mode and some other features but it should run faster. Download it here: BeebEm105.zip
BeebEm for other platforms:
Apple Mac – Jon Welch maintains the Apple Mac version of BeebEm. Web site: Mac BeebEm
UNIX / Linux – David Eggleston maintains the Linux/UNIX port of BeebEm. Get the latest release from his web site: UNIX BeebEm
UNIX / Linux – Patrick Kaell's V0.9p1 is still available from his web site: BeebEm V0.9p1
PSP – PlayStation Portable version of BeebEm. Web site: PSP BeebEm
Agenda Vr3 – John Hedley has ported BeebEm to the Agenda Vr3 PDA! His web site is: Agenda Vr3 BeebEm
Pocket PC – Jon Welch has ported BeebEm to Pocket PC which runs on many PDAs. Web site: Pocket PC BeebEm
GP2X – A second port to the GP2X! This one is by David Eggleston (Linux port author). Details on the forum here.
GP2X – First port to the GP2X by 'critical'. Details on the forum here Download: GP2X BeebEm
Amiga – Web site: Amiga BeebEm
ROM management utilites:
ROM Config Editor – Dave Dixon's ROM configuration tool. Download it here: cfg031.zip
JBeebEmROM – Jeff Gaines' ROM configuration tool. Download it from Jeff's web site: JBeebEmROM
If you have any problems running or using BeebEm then email me, Mike, with your comments: mikebuk AT dsl.pipex.com
[Computer MSX] PSPMSX v1.3.0

Wednesday, May 28. 2008

PSPMSX: MSX Emulator for PSP v1.3.0



Hi All,

Who said i gave up ? Here is a new (last?) version of PSPMSX the MSX series Emulator for PSP.

For those who haven't seen previous versions, fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.

What's new in version 1.3.0 :

- Add gzipped disk file support to reduce disk file size from 700k to 50k !
(you may gzip original dsk file using 7-zip available at www.7-zip.org)
- Add MSX eboot's music (thanks to Konami :))
- A thumbnail image is now displayed in the file requester
while selecting any file with the same name of a previously
saved game (rom, disk, keyboard, settings).
It might be very helpful to recognize that game later if you
have thousand different games in your disk and rom folders !
- In the emulator menu you can go directly to keyboard and settings
menus using the L-Trigger key.
- Fix IR keyboard issue with fw >= 3.80 for FAT PSP
- Fix random black screen issue


How to use it ? Everything is in the README.txt file.

Sources are included, and are distributed under Marat Fayzullin's license for the original MSX part, and under GNU license for all the PSP part.

pspmsx-v1.3.0-fw3x.zip

pspmsx-v1.3.0-fw15.zip

pspmsx-v1.3.0-src.zip

This should be the last release, (before the next one as always)


Enjoy, Zx.

If you want to discuss on this emulator, you can do it there :
zx81's forum on dcemu network or zx81's forum on qj.net


Karma for this article: ++ | + | 0 | - | --
Current karma: 0, 0 vote(s), 56 hits
[Console PCEngine/Turbo Grafx16] Ootake v1.53
Solves "Delay Problem" of emulator at Ootake
エミュレータの大きな問題である「操作遅延」解消へのこだわり

What's "Ootake" ?
 
更新情報  
Ver1.53 is released.(2008.05.28)
Ver1.52 is released.(2008.05.23)
Ver1.51 is released.(2008.05.21)
Old version files(Click "Ootake???.exe" or "Ootake???.zip")

I'm doing my best for the "Sound Quality". 音質へのこだわり
I'm doing my best for the "Screen Quality". 画質へのこだわり
I'm doing my best for "Operativeness". 操作性(プレイ感覚)へのこだわり
I'm sticking to "Detailed" reproducibility. 細かな再現性へのこだわり

Download(Free Soft)
This program is not guaranteed. Please use it by the self-responsibility.
このプログラムは無保証です。各自の責任にてご利用ください。
Ootake 1.53 (click here) For WindowsXP/2000/Vista
2008.05.28 (1.07MB Source included) Readme.txt
The installation program starts when downloaded "Ootake153.exe" is double-clicked.
ダウンロードした"Ootake153.exe"をダブルクリックするとインストールプログラムが始まります。

"Upgrade or downgrade of the version" is possible by the overwrite install.
上書きインストールで、バージョンアップorバージョンダウンが可能です。

Future of "Ootake"(OotakeFuture.txt) 今後の予定

2008.4.13 こつこつと遊んでいたスーパースターソルジャーの2分モードで
ついに50万点を突破しました!(500,300点。連射機能使用)
ちょうど50万点越えるのが困難なように設計?されている感じ(自分の腕では)で、越えた瞬間ガッツポーズでました。
攻略法は一切見ず聞かずの方針でプレイしていて、毎プレイ毎プレイ・自分で少し動き方を変えてみたり
敵や地上物の得点を確認しながら、自己スコアを100点越えることを目標に楽しくプレイしています。
ゲームを楽しむのは、たとえヘタでも自分自身で手探り状態で攻略していくのが一番楽しい気がしています。
(※"File->Set Resume"メニューにチェックを入れるとハイスコアが残ります。レッツチャレンジ!!)
馬のシーズン到来で少し時間が取れなくなると思いますが、緩やかペースでもOotakeを
成長させていければと思っています。

ここまで順調にOotakeを育ててこれたのも、動作や不具合などの報告をしていただいた
皆さんのおかげが本当に大きいです。ありがとうございます。 Ootake作者(中村)

Ootake本体が、快適に動作しない場合は、必ず面倒でも「確認ページ」を一度読んでみてください。
私は現状は、開発を優先させてもらっているので、掲示板の全てには返答することはできないですが
『PCエンジン温泉』の書き込み等も楽しく読ませてもらっています。ありがとうございます。

Menu (Japanese language version only)
 
 PCエンジン温泉
OotakePCエンジン実機の使い方
ゲームに関する楽しい話題など。
質問は自分で調べられる範囲内は
なるべく自分でGoogleするように
しましょう。

PCエンジンに関する楽しい話題
なら何でもOKの掲示板です。
”Ootake”で久しぶりにプレイした
ゲームの感想などもどうぞ。

※法律に触れる話題(違法サイト等)
個人的な売買の書き込み、
他の方への中傷など利用者を不快
にさせる書き込みだけは禁止です。
 
 
 快適に動かない場合「確認ページ」
 まずパソコン環境を確認して下さい。
ノンサポート掲示板
不具合報告・動作報告・感想・要望
など。Ootakeを向上させることが
目的のノンサポート掲示板です。
使い方についての質問は
左のPCエンジン温泉
へどうぞ。

☆最後まで動作したソフト☆

△動作に問題のあるソフト△

○いただいた要望リスト○

”Ootake”は無保証でノンサポート
ですが、不具合の改善や使い勝手
の向上には努めて行きたいと
思っています。

時間の都合上、作者自身は
書き込みへの返信はできないことが
多いと思いますが、ご了承ください。
(全て読ませていただいて、今後の
バージョンアップへつなげていきます)

 

作者の所持機

・スーパーグラフィックス
(発売当初に期待を込めて購入)
本体写真

・初代DUO
(スナッチャーをやるため購入)

・DUO-R
(エミュレータ開発のためもあり
中古屋で美品を購入。アイコン
もDUO-R付属のゲームパッド
をモデルにしました)

「ouma.jp(お馬じぇーぴー)」
ホームページへ
このサイトのトップページです。
作者製作の競馬ソフト
写真鑑賞ソフトなどがあります。
 
 
実装の足りない部分

・いくつかのCD-ROMゲームでデータが読み込めず進まない。 ←だいぶ解決できましたが、残りの動かないソフトも動くようにできればと思っています。

謝辞
"Ootake"は、PC2Eというエミュレーター(現在公開を終了されています)のソースコードをベースにさせてもらいました。PC2Eに変更と肉付けを加えて行く形で製作し、完成したものが、Ootakeです。この場をお借りして、PC2Eの作者であるKiさん、および先代のPCEエミュレータ製作者の方々に、敬意と感謝を表します。
 

Links リンク

PC Engine Links
PCエンジン関連
ホームページへ
のリンク
 

  Return to "ouma.jp" Homepage
 
2008/05/28 1.53 released
- The operation of "Memory Base 128" and "Mr.Save." (Preservation device put
on the market in Japan)" was brought close to a real machine. In "Nobunaga
no Yabou series", "Sangokushi III", "Genchouhishi", "THE ATLAS", and "Shin
Megami Tensei", it is possible to Load&Save normally. (This information
was received from Mr.tori. Very thanks.)
*If it doesn't operate well, please use "File->Open mb128 Folder" menu.
And, delete the old MB128 saving file.
- The I/O processing of PCE(TG16) controller(pad) was brought close to a
real machine. In "Shin Megami Tensei", when you remove "Memory Base 128"(
"Input->MB128" menu), the usual backup RAM saving can be done.
- With "Windows Vista" or selected "Use System Memory"("Setting->Screen"
menu), the problem that the font of the message(left-top) is not read
easily was corrected.
- "Use System Memory Only Window" was added to "Setting->Screen" menu. With
"Use System Memory" at full-screen mode, V-Sync might not work. Use it at
such time.
- Additionally, a detailed part has been improved and corrected.
[Console SNES] bsnes 0.032a 简体中文汉化版
2008-05-28
因为新版的非标资源不再用ASCII文本了,而改用UTF-8文本~EZ社区 Ver.2008 [ 我们9岁了 ]${(G!o.k#z(_;f8U
[ PS3,Wii,Xbox360,PS2,Xbox,GC,PSP,NDS.GBA,EMU,ROM,MAME,Arcade ]#X2`0M%x!f所以捣鼓了半天也就只弄得了一半(如下图)~
烦多了,直接去下了一个法文语言包来汉化~
PS3,Wii,Xbox360,PS2,Xbox,GC,PSP,NDS.GBA,EMU,ROM,MAME,Arcade,Game,汉化游戏,汉化模拟器:Y O*b+W4u-^9_:n
!O,C%y&|1y%k,S(i6pPS3,Wii,Xbox360,PS2,Xbox,GC,PSP,NDS.GBA,EMU,ROM,MAME,Arcade,Game,汉化游戏,汉化模拟器不多说了,想要就下载吧~
+f!\#J(x'~3B,Y2\+zbbs.emu-zone.org
PS3,Wii,Xbox360,PS2,Xbox,GC,PSP,NDS.GBA,EMU,ROM,MAME,Arcade,Game,汉化游戏,汉化模拟器*B/H"X6U&?3d9Z5u6h下过英文版的直接下载语言包即可~


[Console SNES] snes4iphone v2.0.0
snes4iphone v2.0.0 goes public! SOUND+PERFORMANCE+FIXES!
In Zods Blog by zodttd - May 28, 2008 - 6:01 AM
snes4iphone is a fully featured Super Nintendo (SNES) emulator for the Apple iPhone and iPod Touch! snes4iphone v2.0.0 has been publicly released by ZodTTD today. It is available at the ZodTTD.com public repo:
http://zodttd.com/repo
Manual installs can be found here:
http://zodttd.com/repo/zips

Credits: snes4iphone is a port of Notaz's excellent PocketSNES emulator by ZodTTD.

Here's what's new in snes4iphone v2.0.0:
  • SOUND WORKS! AND WELL TOO!
  • MORE PERFORMANCE! FASTER GAMEPLAY!
  • GUI ENHANCEMENTS!
  • ASSORTED BUG FIXES IN THE IPHONE FRAMEWORK.
Try it out and let me know your thoughts! I hope to see some user videos of this version in action! Link me to your videos if you make/see one!

Thanks,
ZodTTD
[Console NES] FCEUltra Win32 mappers modified 28.5.2008

FCEUltra Win32 mappers modified

Project moved to Sourceforge.net

Latest WIP build (uploaded: 28.05.2008) available here (Note: this strongly BUGGY version, this just for testing new mappers and stuff.)
Older builds available here.
Latest source codes available in SVN.
[Console PlugIn] ePSXe 1.7.0 繁体中文化版 (包含常用外挂程式及 Pete's 新版 GPU 外挂程式)
2008-05-28
Windows 平台上最最佳的 PlayStation 模拟器 ePSXe 间隔 5 年之后终于发布了新版本 1.7.0 版…
新版本作了些变更与修正,模拟器及外挂程式我已繁体中文化,有需要的朋友请自行下载更新…

更新内容如下:
.完成手把支援上的多种变更。
.内部 SPU 外挂程式更新至 1.7.0 版。
.重写 ISO 支援程式码。
.重写 MDEC 解码器程式码。
.包含一个新版本的 Pete's 软体外挂程式。
 (模拟器 plugins 目录下的 gpu.dat)
.XA/CDDA 支援在这个新版本上工作。
.修正光碟解码器及许多的核心问题。

压缩档中包含下列的外挂程式:
.图形
 P.E.Op.S. Soft GPU 外挂程式 1.18b
 Pete's D3D 外挂程式 1.77
 Pete's DX6 D3D 外挂程式 1.77
 Pete's OpenGL 外挂程式 1.77
 Pete's OpenGL2 外挂程式 2.9

.声音
 Eternal SPU 外挂程式 1.50 beta 2
 P.E.Op.S. SPU 外挂程式 1.9

.光碟
 P.E.Op.S. CDR 外挂程式 1.4
 Mooby2 CD Disk Image 驱动程式 2.8

.网路连线
 CyberPad 1.4











[HandHeld Gameboy Advance] gpSPhone v2.0.0
Update to gpSPhone v2.0.0, the Gameboy Advance emulator for iPhone and iPod Touch!
In Zods Blog by zodttd - May 30, 2008 - 11:22 AM
An update has been made for gpSPhone, the Gameboy Advance (GBA) emulator for the Apple iPhone and iPod Touch.

It is available via the ZodTTD Installer.app Public Repo. Enter the following URL as a repo source in Installer.app for access: http://zodttd.com/repo

It will also be available on the ModMyiFone.com Installer.app Community Source in a bit.

What's new in gpSPhone v2.0.0:
- Fixed a few major bugs in the GUI framework that caused seemingly random crashes / slowdown.
- Improved the method for blitting to the iPhone / iPod Touch screen.
- Updated to the latest GUI framework used by ZodTTD projects.

Hopefully some will notice improved performance and/or compatibility in this release. If not, the bugs fixed didn't affect you.

Thanks,
ZodTTD
[Ordi. FrontEnd] emuControlCenter v0.9.7.R1

emuControlCenter 0.9.7 R1 released

May 28th, 2008 · No Comments



You can now download the Rebuild 1 of emuControlCenter from the download section.
This Rebuild 1 includes the eccLive updates 00265 to 00282 and add support for the new platforms Commodore Amiga, Microkey Primo and Sinclair ZX81. Also this new package contains Adds & fixes for best parameter/emulators, many new fileextensions added to the platforms and also small fixes! You can see all changes in the changelog!
Download available here: Download page
(Choose between installer or rar-packed version)
If you find any problem with this relases, visit the emuControlCenter forum to get help.
Version 0.9.7.R1 (2008.05.28)

- Added platforms
  - Commodore Amiga
  - Microkey Primo
  - Sinclair ZX81

- Small updates
  - Fixed the Atary Lynx importing, by removing the 64 bytes
    header when nessesary, so that the CRC32 will be good.
  - Fixed the white border around the ECC GUI buttons.
  - Replaced necessary CELL images with the eccident name for
    that platform.
  - Removed all CUE extensions, these are not ROM files.
  - Renamed 'Tandy/Radio Shack TRS-80' to 'Tandy/Radio
    Shack TRS-80 Color Computer'
  - Renamed 'Applied Technologies Microbee' to
    'Microbee Systems - Microbee'
  - Replaced the 'Applied Technologies' to the
    'Microbee Systems' logo in the
    Microbee system platform.
  - Fixed necessary emulator pathnames and added where needed.
  - Added the 'Casio PV-2000' informations/factsheet.
  - Added the watara logo in the 'Watara Supervision' platform.
  - Cleaned the 'Watara Supervision' teaser by removing lost pixels.
  - Cleaned the 'ScummVM' teaser image by removing lost pixels.

- Adds & fixes for best parameter/emulators:
  - Added the Xroar emulator for the TRS-80 Color Computer.
  - Added the ubee512 emulator for the Microbee System.
  - Added the 'X millennium T-tune' emulator for the Sharp X1 Computer.
  - Added the 'WinX1' emulator for the Sharp X1 Computer.
  - Selected Fusion to be the best emulator for the Sega.
  - Fixed the emulator homepage for the Pokemon Mini 'Minimon' emulator.
  - Added best emulator settings for
    - Amstrad CPC
    - Sharp X68000
    - Sony Playstation 1

- Added Extensions:
  - Acorn BBC: ADL
  - Applied Technologies Microbee: DSK, D40, DS40, S80, SS80,
    D80, DS80, D82, DS82, D84, DS84 (removed ROM, BIN)
  - Atari 8-bit: EXE, COM, A8S
  - Atari 5200: CAR
  - Bandai Wonderswan: BIN
  - Bandai Wonderswan Color: BIN
  - Casio PV-1000: BAS, PBF
  - Commodore 16/plus4: LNX
  - Commodore VIC-20: A0, B0, 20, 40, 60, BIN, CRT, 70, 80, P00
  - Dragon 32/64: PAK, DXT, DGN, S19
  - Matra/Hachete Alice: WAV
  - NEC PC-9801: FDD
  - Nintendo - Super Nintendo: BIN
  - RCA Studio II: BIN, ASM
  - Robotron KC series: BAS
  - ScummVM : GME, SM0, 000, LA0, 1C (removed DSK)
  - Sony PocketStation: GME
  - Sega SG-1000: BIN
  - Sharp MZ-700: MZF
  - Sharp MZ-1500: MZF
  - Sharp X1: D88, 2D (removed GBA)
  - Sinclair ZX Spectrum: SCL, BLK, CSW, WAV
  - Vtech Creativision: BIN
  - Vtech Laser 200: VZ, DSK
  - Tandy/Radio Shack TRS-80 Color Computer: CCC
  - Thomson MO5: BIN
  - Tomy Pyuta: BIN

- ECC Theme
v1.1.0.5
- Improved ECC Core detecion, so that ECC software can be found.

- ECC Bugreport
v2.2.0.5
- Improved ECC Core detecion, so that ECC software can be found.
- Updated the MD5 hash file to 0.9.7 WIP20

- 3rd party tool updates
  - AutoIt v3.2.12.0
  - Notepad++ v4.9.1
  - QuickSFV v2.36

- ECC Installer
v1.3.0.6 (ECC v0.9.7.R1):
- Compiled with NSIS v2.37.
- Added 2 more options available to install.
- Fixed 2 bugs in the installer that did not work in the 0.9.7 installer:
  - Creation of the desktop icon.
  - Restructure ECC Images.
- Default installfolder now point to the users profile.
For more infos visit the forum here

핑백



toolshell